April 14th, 2016
In a recent update to Max, Cycling ’74 introduced the new Package Manager as an easier way for users to download third-party add-ons to their local machine. For the last few weeks, I have been consulting with Tim Place and Andrew Benson to make some improvements and additions to my own package on GitHub (including […]
Tags: cycling74, github, granular, granular toolkit, max, reverb •
Posted in code, maxmsp •
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April 8th, 2016
This spring semester, I once again lead our Digital Arts juniors in a service learning project at the local Boys & Girls Club. The Stetson students designed a game that could be used to introduce key programming concepts to the kids at the club using Processing. In addition, they were responsible for documenting their work […]
Tags: boys & girls club, diga398, digital arts, game design, processing, service learning •
Posted in code, teaching •
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