May 8th, 2023
Each Spring semester, I give my students in DIGA 366 time at the end of the term to develop advanced creative projects. Because of our work together on the WFAE conference, they only had four weeks to pull these off. The results are still impressive! There were some live performance for Ableton Push, original sound […]
Tags: diga366, electronic music, game design, sonification, sound design, teaching •
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May 6th, 2022
In DIGA 366, I gave my students six weeks at the end of the term to develop advanced creative projects. There were a range of options, but only three requirements: reach for 4-6 minutes duration apply learning from the overall course sequence (DIGA 365 & 366) demonstrate improved skill with hardware or software tools The […]
Tags: diga366, electronic music, game design, sonification, sound design, teaching, theatre •
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April 8th, 2016
This spring semester, I once again lead our Digital Arts juniors in a service learning project at the local Boys & Girls Club. The Stetson students designed a game that could be used to introduce key programming concepts to the kids at the club using Processing. In addition, they were responsible for documenting their work […]
Tags: boys & girls club, diga398, digital arts, game design, processing, service learning •
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