May 8th, 2023
Each Spring semester, I give my students in DIGA 366 time at the end of the term to develop advanced creative projects. Because of our work together on the WFAE conference, they only had four weeks to pull these off. The results are still impressive! There were some live performance for Ableton Push, original sound […]
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May 6th, 2022
In DIGA 366, I gave my students six weeks at the end of the term to develop advanced creative projects. There were a range of options, but only three requirements: reach for 4-6 minutes duration apply learning from the overall course sequence (DIGA 365 & 366) demonstrate improved skill with hardware or software tools The […]
Tags: diga366, electronic music, game design, sonification, sound design, teaching, theatre •
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